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AI Insights · Timothy · July 2024

Top 5 3D Anime Games on iOS in Denmark: Q2 2024 Performance

Explore the performance metrics of the top 5 3D anime games on iOS in Denmark during Q2 2024, including downloads, revenue, and active users.

Top 5 3D Anime Games on iOS in Denmark: Q2 2024 Performance

During the second quarter of 2024, the top 5 3D anime games on iOS in Denmark showcased varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each game fared.

AFK Journey from Farlight Games saw its revenue peaking early in April at around $10.6K, before experiencing a downward trend, closing the quarter with approximately $2K in the last week of June. Downloads also saw a significant drop from 2.1K in the first week of April to about 209 by the end of June. However, weekly active users remained relatively stable, fluctuating between 2.6K and 4.2K throughout the quarter.

Solo Leveling:Arise, published by Netmarble Corporation, launched in early May. The game generated a revenue of $7.3K in its first week, but this figure decreased to about $1.2K by late June. Downloads followed a similar pattern, starting strong with 2K in the first week and dropping to around 541 by the end of the quarter. Weekly active users, however, showed an upward trend, rising from 1.9K in early May to 3.5K by the end of June.

Wuthering Waves by KURO GAMES, which launched in late May, recorded a modest revenue peak of $4.2K in early June, ending the quarter with approximately $3.8K. Downloads started at 3.2K in the launch week but fell to just over 100 by the last week of June. Weekly active users followed a declining trend, starting at 2.8K and ending at around 1.2K.

Hero Clash: Playtime Go from 9z Games(HK) showed an inconsistent revenue pattern, peaking at $1.9K in late April and finishing the quarter at about $435. Downloads were strong in early April with 1K but dropped significantly, nearing zero by the end of the quarter. Despite the decline in downloads, the game maintained a steady number of weekly active users, ranging between 4.6K and 8K.

Genshin Impact from COGNOSPHERE PTE. LTD. demonstrated a consistent performance. Revenue peaked at $9.2K in late April and ended the quarter at $3.6K. Downloads were stable, averaging around 200 per week. Weekly active users remained steady, fluctuating between 3.3K and 3.9K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024